
Tuesday, December 31, 2013
1500 Point Battle Report; Imperial Guard Vs. Blood Angels A Battle of Faith
It had been a while since I got a game in so I contacted my friend and we agreed to do a modified Relic mission at 1500 points. To make things a little bit more interesting after turn one the relic would scatter 2d6 in whichever way the arrow pointed, if it was a bullseye then the relic would move where the little arrow pointed. We also allowed custom characters to be taken but would give up a victory point if they were killed. The last thing that made this game unique was that all infantry sized models gained the deepstrike special rule, we also made a special rule called, "shunting," that every unit had which would allow a unit to scatter d6 inches in a random direction during any phase in the players turn I can assure you that this battle report is very unique and at the very least worth a laugh. It was a bitter fight to the very end with heroes arising from the most unexpected places.



Friday, December 6, 2013
Forging Ahead
With the new supplements of Escalation and Stronghold Assault being 100% legal to use in regular games of Warhammer 40k there are going to be some growing pains ahead for the gaming community. I for one look forward to the changes that these supplements can bring, hell if you want to bring a Baneblade to my preferred 1500 point games I will be more than happy to let you put it on the table. There are negative Nancies all over the internet saying how these books are terrible, they will never be allowed in tournament play, and anything else that can be said to condemn these books. In this post I am going to look at the positives that these new rule sets bring to the table and why I am looking forward to the changes.
Wednesday, November 20, 2013
Space Marine Lovin'
Lately I have not been in much of a 40k mood, I have been struggling to think of anything to post up here and to even finish the bikers that I waited so long to get. So instead of pushing out content half heartedly I waited until I actually had a topic that had a bit of spark to it, something that I really cared about. In all honesty if I don't care about a topic I am not going to post about it. Going back to my 40k roots in this post, I am going to talk about why space marines are the best faction out there. I'm going to try really hard not to make this a space marine fan boy post because it is the faults the marines have that make them attractive to me far more than their perfect image.
Saturday, November 9, 2013
Captain on Bike w/pictures.
Since I do not like to proxy models or not have models that are properly represented I knew that I had to get some non Blood Angel looking bikes to represent my White Scars allies. Here is the finished product of my captain on bike or Khandepending on what I finally decide on. I still need to get my hands on some Crimson Fist shoulder pads for him to be 100% done. Until then I am pretty pleased with the finished product.
Hammer of the Emperor: Support Units
Anyone who has fought with the Guard, or against them, knows that Guardsmen are not something to be feared when isolated from support. Ten models at Toughness 3 dealing damage at Strength 3 on a 50/50 hit ratio is laughable. A squad of guardsmen are easy prey for the roaming Warrior Brood or Assault Squad, Eldar/Tau Shooters, or Heretic/xenos Psykers. As mere mortals in the face of these threats, we in the Imperial Guard have options. Tactician Delta is back again with more insight into the Imperial Guard. As with any post with a guest author anything I say will be in this red lettering.

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